Carey Davenport
Production Director
Game Production Director with over 10 years of experience leading AAA titles and live service development at Ubisoft, Epic Games, and Sledgehammer Games.
I specialize in executive-level production leadership, live service development, and cross-functional team coordination. My work spans full-cycle production from pre-production through launch and live ops.
Shipped Titles
Games I have directly contributed to and shipped
XDefiant
Ubisoft
HQ Production Director
September 2022 – November 2025
Portfolio-level executive production oversight including milestone readiness, cross-studio alignment, production health assessment, and executive escalation.
Key Skills Applied
Fortnite
Epic Games
Producer
February 2019 – September 2022
Feature-area production leadership for live service development across 16 seasons, owning planning, scheduling, risk mitigation, and cross-discipline coordination for Level Design and Art teams.
Seasons (16)
Key Skills Applied
Call of Duty: WWII
Sledgehammer Games
Development Manager
February 2014 – February 2019
Cross-discipline production ownership for weapons, character, and animation content, including live monetization assets, legal approvals, tooling, and executive-facing reporting.
DLC Packs
Key Skills Applied
Call of Duty: Advanced Warfare
Sledgehammer Games
Associate Producer / Production Coordinator
February 2014 – February 2019
Live operations and post-launch content delivery, supporting revenue-driving features, live environment updates, and cross-functional coordination with publishing and customer support.
DLC Packs
Key Skills Applied
Leadership Roles
Titles I supported in a leadership capacity but did not ship directly
Call of Duty: Black Ops Cold War
Sledgehammer Games (Support)
Development Director
February 2014 – February 2019
Executive-level leadership for multiple art and animation departments, overseeing team growth, production strategy, staffing, and delivery for narrative and gameplay content.
Key Skills Applied
Prince of Persia (Remake)
Ubisoft
HQ Production Director
September 2022 – November 2025
Portfolio-level executive production oversight including milestone readiness, cross-studio alignment, and production health assessment.
Key Skills Applied
Splinter Cell (Remake)
Ubisoft
HQ Production Director
September 2022 – November 2025
Portfolio-level executive production oversight across AAA franchise development with milestone readiness and cross-studio alignment.
Key Skills Applied
Siege X
Ubisoft
HQ Production Director
September 2022 – November 2025
Portfolio-level production health assessment and strategic guidance for live service title development.
Key Skills Applied
Skull and Bones
Ubisoft
HQ Production Director
September 2022 – November 2025
Portfolio-level executive production support including production health evaluation and strategic guidance.
Key Skills Applied
The Crew: Motorfest
Ubisoft
HQ Production Director
September 2022 – November 2025
Portfolio-level executive production oversight with focus on live service development and production best practices.
Key Skills Applied
Skills & Expertise
Core competencies developed across a decade of AAA game production
Executive Production Leadership
Game Production leadership across AAA franchises and live service titles
Live Service Development
Full-cycle production from pre-production through launch and live ops
Cross-Functional Leadership
Cross-company alignment and multi-discipline coordination
Metrics-Driven Production
Risk management and production health assessment using data
Remote Team Leadership
Distributed team management across multiple studios and time zones
Mentorship & Development
Team growth, talent development, and performance coaching
Production Tooling
Jira, Confluence, Miro, Flow, Perforce, Tableau, Jenkins
Technical Skills
Vsphere, MySQL, VBA, HTML, Aspera, Signiant
Get In Touch
Interested in discussing production leadership opportunities? Let's connect.
Phone
(724) 713-7463
Location
Fuquay-Varina, NC
Master of Entertainment Technology, Carnegie Mellon University